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I’ve been a bit slow in responding to the new math drama Suugaku♥Joshi Gakuen starring a whole bunch of H!P members, but now that the first episode is out, here’s a post.
H!P math drama??!!! I’ve been waiting for this my whole life! (Never mind that my life predates H!P.) And of course I’m happy to see Sayu starring as a math geek, given the interest she’s expressed in the subject.
I don’t have time right now to do a full review of the first episode, but I’ve found it quite awesome so far, with respect to the geekiness, though the number of typos I’ve spotted have been quite a distraction. The series has apparently been developed in cooperation with the Mathematical Olympiad Foundation of Japan, so the math is essentially correct, as far as I can tell so far (I haven’t dissected most of it yet), though the editing work seems to have been rather sloppy.
Also, I’m not sure who’s planning to fansub this drama, but I would like to volunteer as a math consultant. So if you are working on this, please sign me up. I think the kinds of mistakes that have slipped through the editing can also pop up in translation, and I can help look over the translations and correct any possible math errors.
Here are some typos (and non-typos) I’ve found:
The first equation is given as . This says that the limit of f(x) as x approaches a is equal to a. As written, this is only correct for all values of a if f is the identity function. This should probably be , which is true for all continuous functions.
The second equation says . There is an extra equal sign here. It should be . This is the derivative of ax respect to x.
The third equation is fine as is, and expresses linearity of integration.
This clock is just awesome. It has expressions evaluating to or otherwise indicating each of the integers from 1 to 12, which we would see on a normal clock.
- — the tangent of 45°, equal to 1.
- — this is a typo; should be , an infinite series converging to 2.
- 3i — this is another typo; should be 3, an HTML code for the character 3.
- — the modular multiplicative inverse of 2 (mod 7); 4 and 2 multiply to 8, which is congruent to 1 (mod 7), so 4 is an inverse of 2 (though not the only inverse; 11 is the other integer on the clock that satisfies this property, which makes this a flawed clock).
- — solve for X, which can be either 5 or -5.
- — the factorial of 3, which is 6.
- — this repeating decimal is equal to 7.
- — the square root of 64 is 8.
- — since π is irrational, this is actually 9.004777960769…, but it’s approximately 9.
- — solve for X, which is 10.
- 0x0B — hexadecimal for 11, with the standard hexadecimal prefix of “0x” used in Unix-like shells and C.
- — the cube root of 1728 is 12.
This is given as , but the radical should extend over the entire right-hand side: .
In context, Nina (Reina’s character) swings on a rope into the classroom. This expresses her velocity at the lowest point of her trajectory.
Nina starts out with a gravitational potential energy of mgh (m is mass, g is gravitational acceleration, and h is height, measured relative to the lowest point of her trajectory) and no kinetic energy prior to swinging on the rope. At the lowest point, she has a kinetic energy of (m is mass and v is velocity) and no potential energy. Due to conservation of energy, these two are equal:
Going over the last few installments of Pocket Morning Weekly Q&A, posted in translation at Hello!Online, one might notice a developing interest in mathematics by none other than Michishige Sayumi:
Question: Is there something about which you’ve thought, “Certainly this year, I want to challenge myself with this!”?
Michishige: Math Problems ☆
Question: Fill in the blank to the right with one word. “I’m surprisingly ___”
Michishige: I’m surprisingly intellectual.
Please try to understand that somehow. m(・-・)m
The evidence is indisputable. Sayumi is a math geek. XD
While her fellow MoMusu are busy with more mundane interests, our Sayumi is off challenging herself with math problems (here, Sayu, try Project Euler) and has apparently discovered the wonders of linear algebra (I’m assuming at least some of those simultaneous equations are linear). No doubt Sayumi has mastered the techniques of Gauss-Jordan elimination, Cramer’s rule, and LU decomposition and is well on her way to achieving world domination.
In addition to this, Sayumi has listed Tetris as a hobby and as a “special skill”. This is by far the geekiest interest I’ve seen in any H!P member. Because Tetris is not your average video game. It is a mind-stretching mathematical puzzle, and several of its subproblems are NP-complete. NP-complete, I tell you! This places it in the class of difficult problems that includes Boolean k-satisfiability, determining the existence of a Hamiltonian path, and Minesweeper.
Sayumi is hardcore.
For this, she gets an Excellence in Unabashed Geekitude Award.
And I still need to give Koharu one, don’t I?